**Chapter notes below are not intended to replace the book notes. Instead, I write these notes
to highlight major chapter points. The concept parallels teaching you in person, I would
emphasis these elements.
Introduction
The Flash book you are using is an excellent book that takes you through all the steps you need to know to learn Flash animation. After you get comfortable with the Flash software and comfortable with the author, you will start quickly working through the chapters. This book is designed for the beginner Flash student. Reading each chapter is critical to your learning as the chapters are building blocks of information.
In the Introduction section of the book, it covers some important concepts that should be highlighted.
What's New in Flash CS5? If you have used Flash in the past, you will see the interface change, you will have more panel control by resizing them, there is "hot text" which is a slider that allows you to change sizes without having to type in the value. The library has also been enhanced allowing you to organize your work in different ways.
Flash CS5 has a slightly different way to animate. The old way was called motion tweening. The new way is called "object-oriented tweening". Basically, you are now using symbols to motion tween and all the properties that come with symbols are at reach to edit. (if this doesn't make sense to the new student, don't worry, it will). :)
How to Use this Book
The author will demonstrate the basics of creating things, and you will make your best attempt at it and turn in the work for grading. Your job is to recreate the chapter material. Do not use the authors files.
REMEMBER TO TURN IN ONLY .SWF FILES .Whenever you have any file open in Flash, press "control+enter" (pc ) OR "apple icon+return" (mac) and the software automatically creates a .swf file. It is located in the same location as the .fla file.
The white .swf file is what you turn in for grading.
Turning in chapter work
I will assign specific page numbers for you to turn in. Turn in only .swf files.
Finally, the author provides files for each chapter so you can see how the work was created. You cannot use the authors material or files and present it as your own. The files are there for you to look at and study how the animation was created. For more information on how to get the author's source file, see the last page of the introductory section.
Copyright 2010-2011 Patricia Bruegger